WORK

Selected projects

001SPH Fluid Simulation2024

Screen-space rendering pipeline for real-time fluid simulation, implementing NVIDIA's position-based fluids paper.

[C++][OpenGL][GLSL][CUDA]
002Interactive World Builder2024

Real-time terrain generation with water rendering and raycasting — a rendering engine built from scratch in OpenGL.

[C++][OpenGL][GLSL]
003RAM — Random Access Melody2025

Text prompt to continuous AI-generated audio stream, no buffering. Llama-3 for semantic parsing, experimental music model for real-time synthesis.

[GenAI][Llama-3][Web3]4th place, Stellar Rise-in Web3 Hackathon
004Electroactive Haptic Feedback2025

Translates visual data properties — bar height, color intensity, slice size — into electrical haptic signals via a VISA-compatible signal generator, in real time.

[Python][Pygame][PyVISA]Koç University RML Lab
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