001SPH Fluid Simulation2024
Screen-space rendering pipeline for real-time fluid simulation, implementing NVIDIA's position-based fluids paper.
[C++][OpenGL][GLSL][CUDA]
002Interactive World Builder2024
Real-time terrain generation with water rendering and raycasting — a rendering engine built from scratch in OpenGL.
[C++][OpenGL][GLSL]
003RAM — Random Access Melody2025
Text prompt to continuous AI-generated audio stream, no buffering. Llama-3 for semantic parsing, experimental music model for real-time synthesis.
[GenAI][Llama-3][Web3]— 4th place, Stellar Rise-in Web3 Hackathon
004Electroactive Haptic Feedback2025
Translates visual data properties — bar height, color intensity, slice size — into electrical haptic signals via a VISA-compatible signal generator, in real time.
[Python][Pygame][PyVISA]— Koç University RML Lab