Computer Engineer. GPU systems, graphics,_
#about
Computer Engineering student at Koç University, specializing in graphics programming and AI systems.
I build real-time 3D rendering engines, haptic interfaces, and distributed AI applications. Currently deepening expertise in GPU programming and neural rendering.
Anatolian Scholar at Koç University. Erasmus exchange at IT University of Copenhagen, 2025–2026.
#work
#experience
Robotics & Mechatronics Lab (RML), Koç University
Developing a haptic feedback system for accessible data visualization on an electrovibration touchscreen for visually impaired users. Supervisor: Prof. Çağatay Başdoğan.
Genarion
Integrated and fine-tuned visual language models (Qwen2.5-vl, Minicpm) for project-specific domains. Built data pipelines and prompt systems for multimodal tasks.
Azerion Turkey
Contributed to the relaunch of the Game Distribution Platform — backend redevelopment and monetization API integration.
KU ACM
Coordinated partnerships with tech companies for student career growth. Organized events bridging academia and industry in AI and game development.
Azerion Turkey
Developed and maintained backend features for the Game Distribution Platform.